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iModeller 3D Web Edition: Tutorial 1

Tutorial 1: The Pig. With iModeller 3D Web Edition you will scan this object and publish it on the web - fast and easily!

Use this tutorial to see how iModeller 3D Web Edition works.

Click here to download the required image files (1,64 MB).

Step 1: Taking the Images

Nice images are the main source for great results with iModeller 3D Web Edition. It´s worth investing some effort into taking the images - this way you will improve your results and save a lot of time.

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Provide a white, uniform background. Use a white table or a large white paper sheet, for the backgound we recommend a white piece of cloth or white paper cardboard. Also, illuminate the object as uniformly as possible: this will improve the texture quality.

A flat object pattern is very important. We recommend that you tape the pattern to a flat durface - like this piece of glass. Even the slightest wave will worsen your 3D result.

Now you may take images of the object. Place the object in the center of the pattern. Three of the four corner points of the object pattern have to be visible in every of the images. Also, the full object has to be visible in every object - no parts cut off. All together, we recommend 10 to 20 images - the more, the better.

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